This prototype was developed in the span of roughly 2.5 months from late September 2024 until late November 2024. Everything except for the background music and the font was developed by me.

I wanted to spend some time to learn more about the Unity engine and get a better look at different systems. In this project I focused on working with the physics system, tile maps and the 2D environment in general. I also tried developing some custom shaders for interesting visual effects.


If you want to take a look at the project files, go ahead: https://github.com/NicolasBrueckner/PrototypeAscension

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