A downloadable game for Windows

This is a project I did as part of my Bachelors thesis. It aims to show the applicability of flow field pathfinding for huge enemy amounts while still remaining traits of the survivor like genre. This project was also analysed in regards to run time frame rate, so this is the debug build I created for it.

Updated 3 days ago
StatusPrototype
PlatformsWindows
AuthorNicolasBrueckner
Tags2D, Pixel Art, Top-Down, Unity

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DebugBuild_Bachelorprojekt_NicolasBrückner_409562.zip 32 MB

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